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Wesnoth Units database

Elvish Trapper

(image) (image)

Field experience has granted Elvish Trappers greater expertise in patrolling and defending their bases, utilizing decoys and swift moves to confound their enemies and attack them from behind. Their continuous training in swordplay also begins to prove advantageous, allowing them to operate better on their own.

Special Notes: This unit’s skill at skirmishing allows it to ignore enemies’ zones of control and thus move unhindered around them. This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.

Information

Advances from: Elvish Hunter
Advances to: Elvish Prowler
Cost: 34
HP: 44
Movement: 6
XP: 84
Level: 2
Alignment: neutral
IDElvish Trapper
Abilities: skirmisher

Attacks (damage - count)

(image)sword
melee
7 - 4
blade
(image)bolas
ranged
8 - 2
impact
slows

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane-10%
 
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle160%
(icon) Cave250%
(icon) Coastal Reef230%
(icon) Deep Water-0%
(icon) Flat140%
(icon) Forest170%
(icon) Frozen230%
(icon) Hills260%
(icon) Mountains370%
(icon) Mushroom Grove250%
(icon) Sand240%
(icon) Shallow Water320%
(icon) Swamp240%
(icon) Unwalkable-0%
(icon) Village160%